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Rising Kingdoms

2005
Seed DNA · 1 vote PC
SingleplayerMultiplayerReal-Time

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EXECUTIONRISKMANAGEMENT
Execution 0.8 Execution 0.8 out of 3
Risk 0.6 Risk 0.6 out of 3
Management 2.6 Management 2.6 out of 3
Execution
precision, timing, reflexes
Risk
variance, odds, hidden info
Management
resources, planning, systems

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Closest games on the three axes. Not the same genre, the same feel.

Filter by platform & tag Platforms match any, tags must all match
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PC
EXE 0.9 Execution 0.9 out of 3
RSK 0.6 Risk 0.6 out of 3
MGT 2.6 Management 2.6 out of 3
SingleplayerMultiplayerReal-Time
PCPlayStationXboxSwitch +2
EXE 0.7 Execution 0.7 out of 3
RSK 0.6 Risk 0.6 out of 3
MGT 2.6 Management 2.6 out of 3
SingleplayerSimulationRPG
PCPlayStationXboxSwitch +2
EXE 0.9 Execution 0.9 out of 3
RSK 0.7 Risk 0.7 out of 3
MGT 2.6 Management 2.6 out of 3
SingleplayerMultiplayerSimulation
PC
EXE 0.7 Execution 0.7 out of 3
RSK 0.7 Risk 0.7 out of 3
MGT 2.6 Management 2.6 out of 3
SingleplayerMultiplayerReal-Time
PlayStationXbox
EXE 0.7 Execution 0.7 out of 3
RSK 0.5 Risk 0.5 out of 3
MGT 2.5 Management 2.5 out of 3
SingleplayerMultiplayerSimulation
EXE 0.8 Execution 0.8 out of 3
RSK 0.6 Risk 0.6 out of 3
MGT 2.8 Management 2.8 out of 3
SingleplayerMultiplayerReal-Time